Monthly Archives: June 2008
Our second podcast (51 minutes). We loosened up and lost our structure this week, to see how things would work if we didn’t have anything specific to talk about. Hopefully it will give everyone a better feeling for our personalities, but I expect we’ll get back to more test-related stuff for the next show. Let us know what you would prefer to hear by leaving a comment. Also I promise to move further away from the mic next time.
- Enchiladas vs. Hot Pockets!
- Justin has so many computers
- New Xbox 360 releases
- The last days of Ninja Gaiden 2 development
- The stuff we’ve been playing lately: Lego Indiana Jones, Age of Conan, Half-Life 2, and of course, Hot Wheels.
Download: MP3
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As promised in the podcast, here is a link to a Gamasutra article about the talk at Gamefest 2007 that Jami Johns gave on testing Crackdown.
GameFest: Testing Crackdown‘s 495 City Blocks — Christian Nutt, Gamasutra
Our first podcast (39 minutes). Listen to Justin, Jeff and John discuss:
- Game developer and author James Portnow’s article “A Bit Bugged About Lack of QA Respect” for Next-Gen.biz
- Microsoft Gamer’s Day: Too Human, Banjo-Kazooie: Nuts & Bolts, Gears of War 2, Viva Piñata: Trouble in Paradise and Ninja Gaiden 2
- Grand Theft Auto IV
Download: MP3
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We’re still working the bugs out of our web page, but we didn’t want to wait any longer before putting our first show up.
We’re game testers, occasionally podcasters, but not webmasters–so please bear with us while we clean things up.