Our seventh podcast (59 minutes).
This is the second in a series of podcasts in which we go in-depth with upcoming MGS holiday titles. This week we’re talking Fable II. We talk with Patrick Barker (Test Lead), Jeff MacDermot (Project SDET), and Rick Martinez (MS Producer).
- John and Jeff talk about what they’re playing (hint: it’s Castle Crashers)
- Jeff interviews Patrick Barker, Jeff MacDermot and Rick Martinez about Fable II.
Download: MP3


18 Comments
Another great show guys. Like it alot.
Killer, I can’t wait to hear about Fable 2. Looking forward to it guys
It’s funny, i’m not terribly interested in Fable 2 however i still listened to the whole hour with no want to fast forward.
Didn’t quite find the english bashing as funny as you guys did, and hey, we have more than Benny Hill…But you guys probably made it
Anyway we invented Grand Theft Auto so have that
Great show guys, despite the absentees. You have to face it, jokes are harder without a butt
By the way, over here in the UK, “ta” means “thanks” – like “ta mate”. Repeated (“ta ta”) it means “bye”, but no one says “ta ta” anymore. Not unless they are really old and remember the blitz and buzz-bombs…
Any comments regarding Brits are not the opinion of Platform Biased or Microsoft Corporation.
Love the show guys.
The organ player boss was not that difficult IMO. The one I hated the most was the corn cob guy. When he gets lower in health, he moves faster and unless you time magic right, it can be down right frustrating.
Hey guys just finished the show while at work, once again, great work guys.
I think Justin is really good on the show so i think you should keep him on, however I not saying that you couldn’t mess with him. I’m thinking every time he pulls a name drop, he has to eat a hot pocket, particularly one that aren’t the best, I’m thinking the cheese burger hot pockets that he mentioned before, or any flavor of Lean Pockets or Breakfast pockets.
Or maybe just give each of ya 5 bucks for every name he drops.
Great show guys
Later
I like the way you think, Eric.
Everytime he drops a name = $5
Everytime he drops a name of someone he doesn’t even know = $5 and a hot pocket. Frozen.
Another great show!
You guys can’t get rid of Justin! How can you continue to make fun of him on every episode is he’s not been around? You need him to stick around so you have plenty references to use against him that all of us listeners understand.
I also really liked hearing about the tools that you are using on Fable II. The software that lets you ‘see’ where audio is and isn’t being played sounds amazing. I’d like to see that in action.
Thanks again guys!
Really glad to here one of you is working on Fable II. I both greatly admire and abhor you. Seriously, I am actively seeking to usurp your Fable II testing throne and make all of Albion mine!… Also, have any of you used the Pub Games exploit? Do you think the exploit was really put in by Mr. Molyneux to test our morality even before the games launch?
Sorry for the double post. Playing Castle Crashers with the crew sounds awesome!
Great show and great interview. Wasn’t a big deal that it was Robieless, but the three of you together are always preferred. The Three “J”-sketeers sans the swords and tunics. I was actually diggin’ the tools q&a with the testers and seems like the polish is coming along nicely. It’s something about the game development process that I find interesting. Keep up the good work and if you guys are going weekly with the show, I’ll be a happy gamer.
Love your show, I was not so excited for Fable II before but now I am. I thought it was really interesting to hear aboout the tools and the thinking when testing a game with that scope.
Now to something I would like to know.
I’m a amature developer so this might be a stupid question.
What kind of rig does a 360 developer use and how is is setup with the 360 development kit? I would love to see/hear an overview on the subject.
Keep the shows coming
Another really good show, this one made me buy Castle Crashers! I only played about an hour so far but I love it.
Great Episode guys, I can’t wait for Fable 2 now, this was probably the best episode regarding game testing it was a great chat
And i’m Brit but have never seen a full episode of Benny Hill, maybe its an age thing?
I loved hearing about the different types of instrumentation in the games to help debug. My question is, with all of the logging and callbacks, how do you maintain proper logic and display frame rates?
Ta means thanks lol, oh well.
no more robey!
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